Appendix A. Awful Parts
That will prove awful both in deed and word.
In this appendix, I present the problematic features of JavaScript that are not easily avoided. You must be aware of these things and be prepared to cope.
Global Variables
The worst of all of JavaScript's bad features is its dependence on global variables. A global variable is a variable that is visible in every scope. Global variables can be a convenience in very small programs, but they quickly become unwieldy as programs get larger. Because a global variable can be changed by any part of the program at any time, they can significantly complicate the behavior of the program. Use of global variables degrades the reliability of the programs that use them.
Global variables make it harder to run independent subprograms in the same program. If the subprograms happen to have global variables that share the same names, then they will interfere with each other and likely fail, usually in difficult to diagnose ways.
Lots of languages have global variables. For example, Java's public static
members are global variables. The
problem with JavaScript isn't just that it allows them, it requires them. JavaScript
does not have a linker. All compilation units are loaded into a common global
object.
There are three ways to define global variables. The first is to place a var
statement outside of any function:
var foo = value;
The second is to add a property directly to the global object. The ...
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