Part 1. Introducing iPhone programming
Apple’s iPhone is more than just a new programming platform; it’s an entirely new way to think about mobile technologies. Part 1 of this book gets your feet wet by explaining how the iPhone differs from its predecessors.
We’ll start off in chapter 1 with a look at the iPhone itself, then follow up in chapter 2 by describing the two ways you can program for the iPhone: by creating web apps and by using the iPhone SDK.
Get iPhone in Action now with the O’Reilly learning platform.
O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.