Book description
Soft computing is a branch of computer science that deals with a family of methods that imitate human intelligence. This is done with the goal of creating tools that will contain some human-like capabilities (such as learning, reasoning and decision-making). This book covers the entire gamut of soft computing, including fuzzy logic, rough sets, artificial neural networks and various evolutionary algorithms. It offers a learner-centric approach where each new concept is introduced with carefully designed examples/instances to train the learner.
Book Contents –
1. Introduction
2. Fuzzy Sets
3. Fuzzy Logic
4. Fuzzy Inference Systems
5. Rough Sets
6. Artificial Neural Networks.Basic Concepts
7. Pattern Classifiers
8. Pattern Associators
9. Competitive Neural Nets
10. Backpropagation
11. Elementary Search Techniques
12. Advanced Search Strategies
13. Hybrid Systems
Index
Table of contents
- Cover (1/2)
- Cover (2/2)
- Contents (1/2)
- Contents (2/2)
- Preface
- Acknowledgements
- About the Authors
- Chapter 1: Introduction
-
Chapter 2: Fuzzy Sets
- 2.1 Crisp Sets: A Review
- 2.2 Fuzzy Sets
- 2.3 Fuzzy Membership Functions
- 2.4 Operations on Fuzzy Sets
- 2.5 Fuzzy Relations
- 2.6 Fuzzy Extension Principle
-
Chapter 3: Fuzzy Logic
- 3.1 Crisp Logic: A Review
- 3.2 Fuzzy Logic Basics
- 3.3 Fuzzy Truth in Terms of Fuzzy Sets
- 3.4 Fuzzy Rules
- 3.5 Fuzzy Reasoning
- Chapter 4: Fuzzy Inference Systems
- Chapter 5: Rough Sets
- Chapter 6: Artificial Neural Networks:Basic Concepts
- Chapter 7: Pattern Classifiers
- Chapter 8: Pattern Associators
-
Chapter 9: Competitive Neural Nets
- 9.1 The Maxnet
- 9.2 Kohonen’s Self-organizing Map (SOM)
- 9.3 Learning Vector Quantization (LVQ)
-
9.4 Adaptive Resonance Theory (ART)
- 9.4.1 The Stability-Plasticity Dilemma
- 9.4.2 Features of ART Nets
- 9.4.3 Art 1 (1/4)
- 9.4.3 Art 1 (2/4)
- 9.4.3 Art 1 (3/4)
- 9.4.3 Art 1 (4/4)
- Chapter Summary
- Solved Problems (1/6)
- Solved Problems (2/6)
- Solved Problems (3/6)
- Solved Problems (4/6)
- Solved Problems (5/6)
- Solved Problems (6/6)
- Test Your Knowledge
- Answers
- Exercises
- Bibliography and Historical Notes
- Chapter 10: Backpropagation
-
Chapter 11: Elementary Search Techniques
- 11.1 State Spaces (1/2)
- 11.1 State Spaces (2/2)
- 11.2 State Space Search
- 11.3 Exhaustive Search
-
11.4 Heuristic Search
- 11.4.1 Best-first Search
- 11.4.2 Generalized State Space Search
- 11.4.3 Hill Climbing
- 11.4.4 The A/A* Algorithms (1/3)
- 11.4.4 The A/A* Algorithms (2/3)
- 11.4.4 The A/A* Algorithms (3/3)
- 11.4.5 Problem Reduction (1/2)
- 11.4.5 Problem Reduction (2/2)
- 11.4.6 Means-ends Analysis
- 11.4.7 Mini-Max Search (1/3)
- 11.4.7 Mini-Max Search (2/3)
- 11.4.7 Mini-Max Search (3/3)
- 11.4.8 Constraint Satisfaction (1/3)
- 11.4.8 Constraint Satisfaction (2/3)
- 11.4.8 Constraint Satisfaction (3/3)
- 11.4.9 Measures of Search
- 11.5 Production Systems (1/2)
- 11.5 Production Systems (2/2)
- Chapter 12: Advanced Search Strategies
- Chapter 13: Hybrid Systems
- Index
Product information
- Title: Introduction to Soft Computing: Neuro-Fuzzy and Genetic Algorithms
- Author(s):
- Release date: May 2024
- Publisher(s): Pearson India
- ISBN: 9789332514201
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