Interaction design for tangible interfaces

Book description

How does the role of interaction designer change when we're working with smart, potentially shape-shifting, objects? If we look at trends in technology, especially related to tangible computing—where physical objects are interfaced with computers—they point to a future in which interactions with digital information come out from behind glass to become things we can literally grasp.

What you'll learn—and how you can apply it

In this lesson, you’ll learn about tangible interfaces, the near-future tech that will make them possible, as well as timeless design principles for taking on this new interaction paradigm.

This lesson is for you because…

  • You're an industrial or user experience designer interested in expanding your skillset to include interaction design for new, tangible interfaces.
  • You're a technologist and you want to learn about interaction design for interfaces that move beyond the screen.

Prerequisites

  • None

Materials or downloads needed

  • None

This Lesson is taken from Designing for Emerging Technologies by Jonathan Follett.

Publisher resources

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Product information

  • Title: Interaction design for tangible interfaces
  • Author(s): Stephen P. Anderson, Jonathan Follett
  • Release date: October 2016
  • Publisher(s): O'Reilly Media, Inc.
  • ISBN: 9781491975565