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What Next?
Well, everyone, we have reached the end of our printed journey. Surely, as you have read this book you have thought of different ways to approach the problems we have faced. Maybe there are different methods you have used or want to test out. There will be new software, new versions, scripts, and methods to be explored. On top of it all, there will be examples of animation that we all want to look at to learn from or be inspired by.
What other things can you work with? IK bones in Toon Boom or Flash? What happens if you bring live elements into your animation? I wonder where Photoshop and its 3D capabilities is going to go? How can this apply to sprite animation and game engines? (Oh my—that’s a whole ’nother world.)
What a lovely ...
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