Human-Computer Interaction, 2nd Edition

Book description

Human-Computer Interaction: An Empirical Research Perspective is the definitive guide to empirical research in HCI. The book begins with foundational topics including an historical context, the human factor, interaction elements, and the fundamentals of science and research. From there, readers will progress to learning about the methods for conducting an experiment to evaluate a new computer interface or interaction technique. There are detailed discussions and how-to analyses on models of interaction, focusing on descriptive models and predictive models. Writing and publishing a research paper is explored with helpful tips for success.

Throughout the book, readers will find hands-on exercises, checklists, and real-world examples. This is a must-have, comprehensive guide to empirical and experimental research in HCI – an essential addition to your HCI library.

  • Provides a master, A-to-Z guide in a concise, hands-on reference
  • Presents the practical and theoretical ins-and-outs of user studies
  • Includes exercises, takeaway points, and case studies throughout
  • Updated to incorporate developments in HCI, including Human performance outliers, Interaction elements: pointing and selecting; text input; gesture input

Table of contents

  1. Cover image
  2. Title page
  3. Table of Contents
  4. Copyright
  5. Dedication
  6. Preface to second edition
  7. Preface to first edition
  8. Chapter 1: Historical context
    1. Abstract
    2. 1.1. Background
    3. 1.2. Vannevar Bush's “As We May Think” (1945)
    4. 1.3. Ivan Sutherland's Sketchpad (1962)
    5. 1.4. Invention of the Mouse (1963)
    6. 1.5. Xerox Star (1981)
    7. 1.6. Birth of HCI – 1983
    8. 1.7. Growth of HCI and graphical user interfaces
    9. 1.8. Empirical research in HCI
    10. 1.9. Other readings
    11. 1.10. Resources
    12. Student exercises
    13. Bibliography
  9. Chapter 2: The human factor
    1. Abstract
    2. 2.1. Time scale of human action
    3. 2.2. Human factors
    4. 2.3. Sensors
    5. 2.4. The brain
    6. 2.5. Responders
    7. 2.6. Language
    8. 2.7. Human performance
    9. Student exercises
    10. Bibliography
  10. Chapter 3: Interaction elements
    1. Abstract
    2. 3.1. Techniques
    3. 3.2. Hard controls and soft controls
    4. 3.3. Control-display relationships
    5. 3.4. Mental models and metaphor
    6. 3.5. Modes
    7. 3.6. More about degrees of freedom
    8. 3.7. Mobile context
    9. 3.8. Interaction errors
    10. Student exercises
    11. Bibliography
  11. Chapter 4: Scientific foundations
    1. Abstract
    2. 4.1. What is research?
    3. 4.2. What is empirical research?
    4. 4.3. Research methods
    5. 4.4. Observe and measure
    6. 4.5. Research questions
    7. 4.6. Internal validity and external validity
    8. 4.7. Comparative evaluations
    9. 4.8. Relationships: causal and circumstantial
    10. 4.9. Research topics
    11. Student exercises
    12. Bibliography
  12. Chapter 5: Designing HCI experiments
    1. Abstract
    2. 5.1. What methodology?
    3. 5.2. Ethics approval
    4. 5.3. Experiment design
    5. 5.4. Independent variables
    6. 5.5. Dependent variables
    7. 5.6. Other variables
    8. 5.7. Task and procedure
    9. 5.8. Participants
    10. 5.9. Questionnaire design
    11. 5.10. Within-subjects, between-subjects
    12. 5.11. Order effects, counterbalancing, and Latin squares
    13. 5.12. Group effects and asymmetric skill transfer
    14. 5.13. Longitudinal studies
    15. 5.14. Running the experiment
    16. Student exercises
    17. Bibliography
  13. Chapter 6: Hypothesis testing
    1. Abstract
    2. 6.1. Utility software: GoStats
    3. 6.2. Analysis of variance
    4. 6.3. Chi-square test
    5. 6.4. Lilliefors test for normality
    6. 6.5. Non-parametric tests for ordinal data
    7. 6.6. Discussion
    8. 6.7. Parametric vs. non-parametric tests
    9. Student exercises
    10. Bibliography
  14. Chapter 7: Modelling interaction
    1. Abstract
    2. 7.1. Descriptive models
    3. 7.2. Predictive models
    4. 7.3. A model continuum model
    5. Student exercises
    6. Bibliography
  15. Chapter 8: Writing and publishing a research paper
    1. Abstract
    2. 8.1. Conference papers, journal papers
    3. 8.2. Parts of a research paper
    4. 8.3. Preparing the manuscript
    5. Student exercises
    6. Bibliography
  16. Bibliography
    1. Bibliography
  17. Glossary
  18. Index

Product information

  • Title: Human-Computer Interaction, 2nd Edition
  • Author(s): I. Scott MacKenzie
  • Release date: January 2024
  • Publisher(s): Morgan Kaufmann
  • ISBN: 9780443140976