CHAPTER 5

Character Mechanics

We are builders of our own characters. We have different positions, spheres, capacities, privileges, different work to do in the world, different temporal fabrics to raise; but we are all alike in this,—all are architects of fate.

John Fothergill Waterhouse Ware

5.1 Introduction

It seems appropriate to have a chapter about Artificial Intelligence (AI) that follows one on elementary game mechanics as these are the very same mechanics that drive the AI domain. In the field, researchers and developers create algorithms that can search, sort, and match their way through tasks as complex as pattern matching in face and ...

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