Video description
Discover new ways to produce games, graphics, and sound with JavaScript, HTML5, and other web standards. With this video package, you’ll get a front-row seat to a dozen worshops and sessions from the O’Reilly’s 2012 Fluent Conference. Quickly make sense of this vast JavaScript explosion. You’ll learn new skills you can apply immediately.
Workshops and sessions include:
- WebGL Up and Running
- Canvas Boot Camp
- The State of HTML5 Games
- CSS3 Animation: Making it snow
- My Adventures in HTML5 Game Development
- Caffeinated Rhythms
- Make Your Game Multiplayer
- Beautifully Interactive Maps in the Browser
- JS + HTML5 Video + Canvas = WOAH!
- Building a Browser-Based Game with a Modern Graphics Engine
- Mobilize JavaScript HTML5 Games to iOS & Android using CocoonJS
- The State of HTML5 Games
Table of contents
- WebGL Up and Running - Part 1 - Tony Parisi
- WebGL Up and Running - Part 2 - Tony Parisi
- WebGL Up and Running - Part 3 - Tony Parisi
- WebGL Up and Running - Part 4 - Tony Parisi
- Canvas Boot Camp Part 1 - Gerred Dillon
- Canvas Boot Camp Part 2 - Gerred Dillon
- The State of HTML5 Games - Rob Hawkes
- CSS3 Animation: Making it Snow - Estelle Weyl
- My Adventures In HTML5 Game Development - Jesse Freeman
- Caffeinated Rhythms: Playing Drums With CoffeeScript - Giles Bowkett
- Make Your Game Multiplayer - Andrew Lee
- Beautifully Interactive Maps in the Browser - Sha Hwang
- JS + HTML5 Video + Canvas = WOAH! - Wes Bos
- Building a Browser-based Game With a Modern Graphics Engine - Charlie Key
- Mobilize Javascript HTML5 games to iOS and Android using CocoonJS - Ibon Tolosana
- The State of HTML5 Games - Rob Hawkes
Product information
- Title: Graphics, Games, and Sound with JavaScript
- Author(s):
- Release date: March 2013
- Publisher(s): O'Reilly Media, Inc.
- ISBN: 0636920029809
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