List of Listings
Chapter 2. Processing: A Programming Language for Artists
Listing 2.1. Organizing code into setup() and draw() function blocks
Chapter 3. The Wrong Way to Draw a Line
Chapter 4. The Wrong Way to Draw a Circle
Listing 4.1. Drawing a circle: first the easy way, then using trigonometry
Listing 4.2. Code changes required to turn a circle into a spiral
Listing 4.3. Adding noise to the spiral
Listing 4.4. 100 spirals, with noise
Chapter 5. Adding Dimensions
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