Book description
Design and create video games using Construct 2. No prior experience is required.What You'll Learn
- Create complete functional games using the Construct 2 game engine
- Understand general logical structures underlying video game programs
- Use practical game design advice (such as visual feedback and gameplay balancing)
- Understand programming concepts useful throughout computer science
Who This Book Is For
Middle school and high school students with no prior programming knowledge, and only minimal mathematical knowledge (graphing (x,y) coordinates, measuring angles, and applying formulas)
Table of contents
- Cover
- Frontmatter
- 1. Getting Started with Construct 2
- 2. Starfish Collector
- 3. Space Rocks
- 4. Cleanup Challenge
- 5. Adding Polish to Your Game
- 6. Plane Dodger
- 7. Racecar 500
- 8. Rectangle Destroyer
- 9. Spell Shooter
- 10. Airplane Assault
- 11. Tower Defenders
- 12. Maze Runman
- 13. Jumping Jack
- 14. Treasure Quest
- 15. The Journey Continues
- Backmatter
Product information
- Title: Game Development with Construct 2: From Design to Realization
- Author(s):
- Release date: May 2017
- Publisher(s): Apress
- ISBN: 9781484227848
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