Alex Champandard is the founder of AiGameDev.com, the largest online hub for artificial intelligence in games. He has worked in the industry as a senior AI programmer for many years, most notably for Rockstar Games where he also worked on the animation technology of Max Payne 3. He regularly consults with leading studios in Europe, most notably at Guerrilla Games on the multiplayer bots for KillZone 2 & 3. Alex is also the event director for the Game/AI Conference, the largest independent event dedicated to AI in games.
Kevin Dill is a member of the senior technical staff at Lockheed Martin Rotary & Missions Systems and the chief architect of the Game AI Architecture. He is a veteran of the game and military simulation industries ...
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