Chapter 3. Designing function signatures and types
This chapter covers
- Well-designed function signatures
- Fine-grained control over the inputs to a function
- Using Option to represent the possible absence of data
The principles we’ve covered so far define functional programming in general, regardless of whether you’re programming in a statically typed language like C# or a dynamically typed language like JavaScript. In this chapter, you’ll learn some functional techniques that are specific to statically typed languages: because both the functions and their arguments are typed, this opens up a whole set of interesting considerations.
Functions are the building blocks of a functional program, so getting the function signature right is paramount. ...
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