Book description
“ Will’s knowledge of F2P comes from years of building games, as well as writing about and consulting with developers on the model. All the topics covered in this book—economics, gameplay, monetization, analytics and marketing—are important to consider when you’re building an F2P game, and Will covers each with an easy-to-digest style.” —Ian Marsh, co-founder, NimbleBit
Free-to-Play: Making Money From Games You Give Away is an accessible and complete guide to the business model that has revolutionized the videogames industry, creating huge hits, multi-billion-dollar startups and a new deal for players: Play for free, spend on what you like.
Written by respected game designer and consultant Will Luton, Free-to-Play gives you the in-the-trenches insight you need to build, run and make money from games you give away. In it you’ll find:
Psychology behind player decisions and the motivations to play
Simple and accessible explanations of the math and economic theories behind F2P, including working examples
Processes for capturing and using player data to improve your game
Marketing tips on positioning your game and attracting players
Plus: A downloadable F2P spreadsheet, articles from the author, a foreword by NimbleBit co-founder Ian Marsh and an interview with Zynga CEO, Mark Pincus.
Table of contents
- Title Page
- Copyright Page
- Dedication Page
- Acknowledgments
- About the Author
- Foreword
- Contents
- Introduction: How F2P Changed Games
- 1. Economics: How the Money Works
- 2. Gameplay: Keeping Players Coming Back
- 3. Monetization: Players Reward You with $$$
- 4. Analytics: Understanding and Serving Your Players
- 5. Marketing: Reaching Players
- Appendix A. The F2P Spreadsheet
- Appendix B. Additional Resources on Free-to-Play Games
- Appendix C. Interview with Zynga Co-Founder and CEO Mark Pincus
- Index
Product information
- Title: Free-to-Play: Making Money From Games You Give Away
- Author(s):
- Release date: June 2013
- Publisher(s): New Riders
- ISBN: 9780133411263
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