Introduction
This book is about how to create interactive animations for the web using computer code and math. But don 't worry if you can't remember anything from your high school algebra class, you'll just need a minimal understanding to get started. The purpose of this book is to give you the tools to create and express your ideas, it's not about memorizing equations or theory—although I do explain the underlying ideas—but the practical application of techniques to incorporate in your work. These are concepts and formulas that you will see working, in real-time, right in front of you. Think of this book as the elements of motion, a catalog of ideas to mix, match, and reference.
There are plenty of examples to play with, and it's very satisfying ...
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