Book description
As a designer using Flash you will see how you can apply your creative skills to the many stages of game production and produce your own interactive games with this versatile package. Creating games for mobile devices is now also covered! As an animator you will be able to add interactive functionality to your own animation and produce a game. As a web developer you will see how to make the best use of the sophisticated development environment Flash offers for the production of both artwork and code to create low bandwidth, animated web content that sells!The free CD-Rom includes all the code and files you need to try out each tutorial from the book so you can see exactly how each game was created. Learn from the many different types of games provided as examples, from simple quizzes to platform-based games. High score tables and multi-player games using sockets, vital to higher level online games, are also covered in detail to ensure you have the complete skill set needed to succeed in this competitive arena.
Table of contents
- Cover
- Half Title
- Title Page
- Copyright
- Contents at a glance
- Introduction
- Chapter 1. Your first game
- Section 1: Animation
- Section 2: Action
- Section 3: Putting it into practice
- Section 4: Flash for mobiles
- Section 5: Flash for boffins
- Appendix A: Integrating Flash with Director
- Appendix B: Tweening in code
- Bibliography
- Index
Product information
- Title: Flash MX 2004 Games
- Author(s):
- Release date: November 2012
- Publisher(s): Focal Press
- ISBN: 9781136144530
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