Book description
Flash CS3 is the premier tool for creating web animations and interactive web sites, can be intimidating to learn. This entertaining reference tutorial provides a reader-friendly animation primer and a guided tour of all the program's tools and capabilities. Beginners will learn to use the software in no time, and experienced users will quickly take their skills to the next level. The book gives Flash users of all levels hands-on instructions to help them master:
- Special effects
- Morphing
- Adding audio and video
- Introducing interactivity
- And much more
This is the first new release of Flash since Adobe bought Macromedia, which means that it's the first version that will integrate easily with other Adobe products. It's a whole new ballgame when it comes to Flash, and Flash CS3: The Missing Manual offers you complete and objective coverage. It's the perfect companion to this powerful software.
Publisher resources
Table of contents
-
Flash CS3: The Missing Manual
- SPECIAL OFFER: Upgrade this ebook with O’Reilly
- A Note Regarding Supplemental Files
- The Missing Credits
- Introduction
-
I. Creating a Flash Animation
-
1. Getting Around Flash
- 1.1. Starting Flash
- 1.2. A Tour of the Flash Desktop
- 1.3. Toolbars
-
1.4. Panels
- 1.4.1. Tools Panel
- 1.4.2. Accessibility Panel
- 1.4.3. Actions Panel/ActionScript Debugger Panel
- 1.4.4. Align Panel
- 1.4.5. Behaviors Panel
- 1.4.6. Color Mixer Panel/Color Swatches Panel
- 1.4.7. Common Libraries
- 1.4.8. Components Panel/Component Inspector Panel
- 1.4.9. History Panel
- 1.4.10. Info Panel
- 1.4.11. Library Panel
- 1.4.12. Movie Explorer Panel
- 1.4.13. Output Panel
- 1.4.14. Properties Panel/Filters Panel/Parameters Panel
- 1.4.15. Scene Panel
- 1.4.16. Transform Panel
- 1.5. The Timeline
- 1.6. The Flash CS3 Test Drive
- 1.7. Opening a Flash File
-
2. Creating Simple Drawings
- 2.1. Planning Pays Off
- 2.2. Preparing to Draw
- 2.3. Creating Original Artwork
- 2.4. Copying and Pasting Drawn Objects
- 2.5. Adding Color
- 3. Animating Your Drawings
-
1. Getting Around Flash
-
II. Advanced Drawing and Animation
- 4. Organizing Frames and Layers
-
5. Advanced Drawing and Coloring
- 5.1. Selecting Graphic Elements
- 5.2. Manipulating Graphic Elements
- 5.3. Adding Text to Your Drawing
- 5.4. Advanced Color and Fills
- 5.5. Creating Custom Colors
- 5.6. Saving Color Swatches
- 5.7. Importing a Custom Color Palette
- 5.8. Copying Color with the Eyedropper
- 6. Adding Special Effects
-
7. Reusable Flash: Symbols and Templates
-
7.1. Symbols and Instances
-
7.1.1. Graphic Symbols
- 7.1.1.1. Converting an existing image to a graphic symbol
- 7.1.1.2. Creating a graphic symbol in symbol editing mode
- 7.1.1.3. Using a graphic symbol (creating an instance of a graphic symbol)
- 7.1.1.4. Editing an instance of a graphic symbol
- 7.1.1.5. Editing a graphic symbol
- 7.1.1.6. Deleting a graphic symbol
- 7.1.2. Multiframe Graphic Symbols
- 7.1.3. Movie Clip Symbols
- 7.1.4. Button Symbols
-
7.1.1. Graphic Symbols
- 7.2. Templates
-
7.1. Symbols and Instances
-
8. Incorporating Non-Flash Media Files
- 8.1. Incorporating Graphics
- 8.2. Incorporating Sound
- 8.3. Incorporating Video
-
III. Adding Interactivity
- 9. Automating Flash with ActionScript
- 10. Controlling Animation
- 11. Interacting with Your Audience
-
12. Components for Interactivity
-
12.1. The Built-in Components
- 12.1.1. Data Components
- 12.1.2. Media and Video Components
-
12.1.3. User Interface Components
- 12.1.3.1. Accordion
- 12.1.3.2. Alert
- 12.1.3.3. Button
- 12.1.3.4. Checkbox
- 12.1.3.5. ComboBox
- 12.1.3.6. DataGrid
- 12.1.3.7. DateChooser
- 12.1.3.8. DateField
- 12.1.3.9. Label
- 12.1.3.10. List
- 12.1.3.11. Loader
- 12.1.3.12. Menu
- 12.1.3.13. MenuBar
- 12.1.3.14. NumericStepper
- 12.1.3.15. ProgressBar
- 12.1.3.16. RadioButton
- 12.1.3.17. ScrollPane
- 12.1.3.18. TextArea
- 12.1.3.19. TextInput
- 12.1.3.20. Tree
- 12.1.3.21. UIScrollBar
- 12.1.3.22. Window
- 12.2. Adding Components
- 12.3. Customizing Components
- 12.4. Finding Additional Components
-
12.1. The Built-in Components
-
IV. Delivering Your Animation to Its Audience
- 13. Testing and Debugging
-
14. Publishing and Exporting
-
14.1. Optimizing Flash Documents
-
14.1.1. Ten Optimization Strategies
- 14.1.1.1. Choose tweens over frame-by-frame animations
- 14.1.1.2. Choose the Pencil tool over the Brush tool
- 14.1.1.3. Choose solid over dashed or dotted lines
- 14.1.1.4. Simplify curves
- 14.1.1.5. Use symbols
- 14.1.1.6. Avoid bitmaps (or optimize them)
- 14.1.1.7. Keep sound clips to a minimum; when you do use them, optimize them.
- 14.1.1.8. Group elements
- 14.1.1.9. Avoid the extraneous
- 14.1.1.10. Tell Flash to keep your file size down
-
14.1.1. Ten Optimization Strategies
- 14.2. Publishing Your Animations
- 14.3. Exporting Flash to Other Formats
-
14.1. Optimizing Flash Documents
-
V. appendixes
- A. Installation and Help
-
B. Flash CS3, Menu by Menu
-
B.1. File
- B.1.1. New
- B.1.2. Open
- B.1.3. Browse
- B.1.4. Open from Site
- B.1.5. Open Recent
- B.1.6. Close
- B.1.7. Close All
- B.1.8. Save
- B.1.9. Save and Compact
- B.1.10. Save As
- B.1.11. Save as Template
- B.1.12. Check In
- B.1.13. Save All
- B.1.14. Revert
- B.1.15. Import
- B.1.16. Export
- B.1.17. Publish Settings
- B.1.18. Publish Preview
- B.1.19. Publish
- B.1.20. Page Setup
- B.1.21. Print Margins (Mac only)
- B.1.22. Print
- B.1.23. Send (Windows only)
- B.1.24. Edit Sites
- B.1.25. Exit (Mac: Flash → Quit)
-
B.2. Edit
- B.2.1. Undo
- B.2.2. Repeat/Redo
- B.2.3. Cut
- B.2.4. Copy
- B.2.5. Paste in Center
- B.2.6. Paste in Place
- B.2.7. Clear
- B.2.8. Duplicate (Ctrl+D)
- B.2.9. Select All
- B.2.10. Deselect All
- B.2.11. Find and Replace
- B.2.12. Find Next
- B.2.13. Timeline
- B.2.14. Edit Symbols/Document
- B.2.15. Edit Selected
- B.2.16. Edit in Place
- B.2.17. Edit All
- B.2.18. Preferences
- B.2.19. Customize Tools Panel
- B.2.20. Font Mapping (Mac: Flash → Font Mapping)
- B.2.21. Keyboard Shortcuts (Mac: Flash → Keyboard Shortcuts)
- B.3. View
- B.4. Insert
- B.5. Modify
- B.6. Text
- B.7. Commands
-
B.8. Control
- B.8.1. Play
- B.8.2. Rewind
- B.8.3. Go To End
- B.8.4. Step Forward One Frame
- B.8.5. Step Backward One Frame
- B.8.6. Test Movie
- B.8.7. Test Scene
- B.8.8. Test Project
- B.8.9. Delete ASO Files
- B.8.10. Delete ASO Files and Test Movie
- B.8.11. Loop Playback
- B.8.12. Play All Scenes
- B.8.13. Enable Simple Frame Actions
- B.8.14. Enable Simple Buttons
- B.8.15. Enable Live Preview
- B.8.16. Mute Sounds
- B.9. Debug
-
B.10. Window
- B.10.1. Duplicate Window
- B.10.2. Toolbars
- B.10.3. Timeline
- B.10.4. Tools
- B.10.5. Properties
- B.10.6. Library
- B.10.7. Common Libraries
- B.10.8. Actions
- B.10.9. Behaviors
- B.10.10. Compiler Errors
- B.10.11. Debug Panels
- B.10.12. Movie Explorer
- B.10.13. Output
- B.10.14. Project
- B.10.15. Align
- B.10.16. Color
- B.10.17. Info
- B.10.18. Swatches
- B.10.19. Transform
- B.10.20. Components
- B.10.21. Component Inspector
- B.10.22. Other Panels
- B.10.23. Workspace
- B.10.24. Hide Panels
- B.10.25. Cascade
- B.10.26. Tile
- B.10.27. Combine as Tabs
- B.10.28. List of Open FLA files
-
B.11. Help
- B.11.1. Flash Help
- B.11.2. What's New in Flash CS3
- B.11.3. Flash Exchange
- B.11.4. Manage Extensions
- B.11.5. Flash Support Center
- B.11.6. Flash Developer Center
- B.11.7. Adobe Online Forums
- B.11.8. Adobe Training
- B.11.9. Register/Activate/Deactivate
- B.11.10. Updates
- B.11.11. About Flash CS3 Professional (Mac: Flash → About)
-
B.1. File
- Index
- About the Authors
- Colophon
- SPECIAL OFFER: Upgrade this ebook with O’Reilly
Product information
- Title: Flash CS3: The Missing Manual
- Author(s):
- Release date: May 2007
- Publisher(s): O'Reilly Media, Inc.
- ISBN: 9780596555115
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