Book description
Every step of the process covered and every shortcut and tip you need for creating a 3D animated short
Table of contents
- Cover
- Half Title
- Title Page
- Copyright Page
- Dediation
- Table of Contents
- Acknowledgements
- Foreword
- Chapter 1: Introduction to Short Film
- Chapter 2: Introduction to 3D Production
- Chapter 3: Story
- Chapter 4: Pre-production
-
Chapter 5: 3D Pre-production
- Deciding What to Create and What to Download
- Booty Call’s Downloaded Assets
- Level of Detail
- Prop Creation
- Starting the Props
- Stitching It Up
- Character Modeling
- Environment Modeling
- Texturing
- Blocking in Matte Paintings
- Prop Rigging
- Character Rigging
- Facial Rigging
- Environment Rigging
- Layout
- Pre-Lighting/Look Development
- Light Placement
- Creating Light Rigs
- Render Settings
- Final Thoughts
-
Chapter 6: 3D Production
- Scheduling
- 3D Animatic
-
Animation
- Working Too Long
- Shots Too Long
- Create Cycles for Common Actions
- Testing Your Export
- A Few Notes On Exporting Animation
- Frame 101 Revisited
- Starting Your Shots
- Work flow
- Sticking to Workflow
- Great Video Reference
- Reference Video as a Timing Tool
- Animating With Tempo
- Incorporating Style
- “Finishing” Shots
- Creating Playblasts
- Effects
- Lighting
- Rendering
- Final Thoughts
- Chapter 7: 2D Production
- Chapter 8: Editorial
- Chapter 9: Sound
- Chapter 10: Finaling
- Chapter 11: Festivals and Markets
- Glossary
- Index
Product information
- Title: Finish Your Film! Tips and Tricks for Making an Animated Short in Maya
- Author(s):
- Release date: April 2014
- Publisher(s): Routledge
- ISBN: 9781135943097
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