Chapter 11. Distributed Programming in Erlang
To write a fault-tolerant system, you need at least two computers[27] and you need to distribute your program across them. Distributed systems lie at the heart of modern computing. In server-side programming, it is the exception rather than the rule to see a single computer performing a task of any difficulty; instead, a number of computers (or processors) will together provide a robust, efficient, and scalable platform upon which applications can be built.
Erlang distribution is built into the language, and from the user’s point of view, it can be completely transparent: processes are accessed by a pid, and this may equally well refer to a process on the local computer or a process on a system on the other side of the world. In this chapter, we will look at the theory behind distributed systems and see how it is applied to Erlang-based systems.
Distributed Systems in Erlang
The essence of distributed systems is to provide in a transparent way a service of some kind through a number of computers, processors, or cores linked together by a network. A service can be specific, such as the storage provided by a distributed filesystem or database, or more general, as in a distributed operating system that provides all the facilities of a general-purpose OS across a network of computers. Distribution can be seen in tightly coupled parallel processors, but more clearly in the loosely coupled grids of e-science systems. Erlang provides distributed ...
Get Erlang Programming now with the O’Reilly learning platform.
O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.