Tables
Part 1 — Introduction 1 | ||
3 | Linear-light and perceptual uniformity | 3.1 Typical contrast ratios 30 |
4 | Quantization | 4.1 Decibel examples 39 |
5 | Contrast, brightness, contrast, and brightness | 5.1 Effect of adjusting CONTRAST and BRIGHTNESS 57 |
8 | Raster scanning | 8.1 Refresh rate 84 8.2 Scanning in computing 92 8.3 Video systems are classified 94 |
11 | Picture rendering | 11.1 End-to-end power functions 119 |
13 | Introduction to component SD | 13.1 Gratuitous differences 132 |
15 | Introduction to HD | 15.1 ATSC A/53 Table 3 143 15.2 HD scanning parameters 145 |
16 | Introduction to video compression | 16.1 Approximate compression ratios 149 16.2 Approximate compression ratios of M-JPEG 150 |
17 | Streams and files | 17.1 Files and streams 163 |
18 | Metadata ... |
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