Chapter Eight. Subdivision Surface Modeling
Once primarily used for organic objects, subdivision surfaces (SubDs) have since become widely used in all areas of modeling. They provide the smoothness of NURBS surfaces with the local detail and texturing capabilities of polygonal meshes.
Although subdivision surface modeling doesn’t completely replace polygonal modeling, it does have numerous advantages. One of those advantages is the ability to work on a low-poly model with the effect propagated automatically to the subdivided mesh in real time. SubDs allows you to work with a simpler and lighter model for faster interaction rather than dealing ...
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