Book description
Sound can profoundly impact how people interact with your product. Well-designed sounds can be exceptionally effective in conveying subtle distinctions, emotion, urgency, and information without adding visual clutter. In this practical guide, Amber Case and Aaron Day explain why sound design is critical to the success of products, environments, and experiences.
Just as visual designers have a set of benchmarks and a design language to guide their work, this book provides a toolkit for the auditory experience, improving collaboration for a wide variety of stakeholders, from product developers to composers, user experience designers to architects. You’ll learn a complete process for designing, prototyping, and testing sound.
In two parts, this guide includes:
- Past, present, and upcoming advances in sound design
- Principles for designing quieter products
- Guidelines for intelligently adding and removing sound in interactions
- When to use voice interfaces, how to consider personalities, and how to build a knowledge map of queries
- Working with brands to create unique and effective audio logos that will speak to your customers
- Adding information using sonification and generative audio
Publisher resources
Table of contents
- Preface
- I. Principles and Patterns of Sound Design
- 1. Opportunities in Sound Design
- 2. Subtractive Sound Design for Products
-
3. Adding Sound to Interactions
- A Brief History of Sound Design
- Types of Notifications
- When to Add Audio Notifications
-
Guidelines for Adding Sounds to Interactions
- Take Cues from the Natural World
- Consider Notification Length
- Determine Notification Context
- Consider Volume
- Design Sound for How It Will Interact with Objects
- Consider the Frequency of the Sound
- Play with Harmonic and Inharmonic Sound Combinations
- Work with Vibrato
- Work with Tremolo
- Consider Harmonizing with the Cavity Resonance of the Product
- Design Within the Limitations of the Hardware
- Don’t Get Stuck on “High Fidelity”
- Coordinate Haptic, Auditory, and Visual Components
- Offer Multiple Soundscapes
- Consider Generative Audio and Sonification
- Conclusion
-
4. Removing Sound from Interactions
- Unwanted Sounds
-
Guidelines for Removing Sound from Interactions
- Enable Users to Turn off the Sound or Change the Notification Style
- Eliminate Redundant Notifications when Possible
- Pair Sounds with Haptics
- Ensure Sounds Fit Within the Context
- Check That the Frequency Matches the Context
- Reduce Noise from Mechanical Sources
- Consider Active Noise Cancellation Technology
- Reduce the Volume of the Alert
- Remove or Reduce Speech
- Conclusion
- 5. Sound and Brand
- 6. Designing Voice Interfaces
- II. The Sound Design Process
- 7. Interviewing
- 8. Design
- 9. Prototyping
-
10. Hardware Testing
- How Speakers Work
- Quality Speakers
- Low-Quality Speakers
- Sound Channels and Playback Types
- Testing the Target Hardware
- Testing for Distortion
- Use the Missing Fundamental
-
Final Tuning
- Test or Modify the Sound Source
- Change the Interaction Logic
- Test the Playout Software and Work with DSP
- Set Limits on Volume
- Test or Improve the Hardware
- Change or Modify the Hardware Container
- Ensure Sounds are Associated with Interactions
- Perform Stress Testing
- Test Multiple Sounds at Once
- Test Synchronization
- Conclusion
- 11. User Testing
-
A. Recommended Reading
- Jonathan Shariat and Cynthia Savard Saucier, Tragic Design: The Impact of Bad Product Design and How to Fix It (O’Reilly)
- Cathy Pearl, Designing Voice User Interfaces: Principles of Conversational Experiences (O’Reilly)
- Camille Moussette, Simple Haptics: Sketching Perspectives for the Design of Haptic Interactions (Umea Institute of Design)
- Perry R. Cook, ed., Music, Cognition, and Computerized Sound: An Introduction to Psychoacoustics (MIT Press)
- Andy Farnell, Designing Sound (MIT Press)
- F. Alton Everest, Master Handbook of Acoustics (McGraw Hill)
- Reinier Plomp, The Intelligent Ear: On the Nature of Sound and Perception (Lawrence Erlbaum Associates)
- Index
Product information
- Title: Designing with Sound
- Author(s):
- Release date: November 2018
- Publisher(s): O'Reilly Media, Inc.
- ISBN: 9781491961100
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