2Building the Spectrum

Chapter Questions

At the end of this chapter, you should be able to answer these questions:

  • What are some of the similarities and differences between games and gamified systems?
  • How would Caillois characterize the differences between formal and informal play?
  • What are the three defining characteristics of gamified system (GS) design?
  • What are two poles of the gamified system spectrum?
  • What is the difference between the game layer, a system that is game-like and an Alternate Purpose Game?

Introduction

As games and reality continue to intersect, new forms of GS designs will inevitably emerge. The momentum for such innovation requires the combined knowledge and skill of game designers and interaction designers. ...

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