Book description
In just 24 lessons of one hour or less, Design Thinking for Tech helps you inject techniques and exercises into your projects using the same systematic and creative process that designers have used for years.
Anderson walks you through a simple four-phase Design Thinking model, showing how to loop back, keep learning, and continuously refine your work. Youll start by understanding the essential what, how, when, why, and who of Design Thinking. Next, youll use core Design Thinking techniques to understand the big picture, focus on your most critical problems, think more creatively about them, take the next best steps toward problem resolution and value creation, and along the way rapidly iterate for progress.
Every lesson builds on what youve already learned, with exercises crafted to deliver directly relevant experience. Regardless of your role in the world of technology, youll learn how to supercharge success for any tech-related project, business initiative, or digital transformation.
Learn how to...
Apply a simple four-phased Design Thinking model in team and individual settings
Inject game-changing methods into the project lifecycle
Gain crucial big picture insights into how a situation has evolved over time
Build and maintain healthier, more resilient teams
Reskill teams to deliver greater business, functional, and technical impact
Set and manage realistic expectations through a 360° view of your stakeholders
Connect, communicate, and empathize with the right people at the right time
Liberate the ideas trapped in your head so you can explore them deeply with others
Think divergently, expand creativity, and work through uncertainty
Navigate problems to quickly arrive at potential solutions
Deliver incremental yet real value to people who desperately need it
Start small to deliver greater value at velocity
Improve how you approach and manage change
Step-by-step instructions carefully walk you through the most common tasks.
Practical, hands-on examples show you how to apply what you learn.
Quizzes and exercises help you test your knowledge and stretch your skills.
Notes and tips point out shortcuts and solutions.
Table of contents
- Cover Page
- About This eBook
- Title Page
- Copyright Page
- Pearson’s Commitment to Diversity, Equity, and Inclusion
- Contents at a Glance
- Table of Contents
- Figure Credits
- Foreword
- Preface
- Prologue
- About the Author
- Dedication
- Acknowledgments
- We Want to Hear from You!
- Why Design Thinking for Technology Professionals?
-
Part I: Design Thinking Basics
-
Hour 1. Design Thinking Explained
- Thinking Slower to Deliver Faster
- A Process for Progress: Popular Design Thinking Models
- Our Design Thinking Model for Tech
- The Battle Between Perfection and Time
- The What: Techniques and Exercises
- The How: The Design Thinking Cycle for Progress
- The When: Ambiguity, Complexity, and Uncertainty
- The Why: Better Practices and Faster Outcomes
- The Who: Design Thinking by Technology Role
- Design Thinking in Action: Real-world Tech Examples
- What Not to Do: Lessons Learned the Hard Way
- Summary
- Workshop
- Hour 2. A Design Thinking Model for Tech
- Hour 3. Design Thinking for Small Audiences
- Hour 4. Resilient and Sustainable Teams
- Hour 5. Visible and Visual Teamwork
-
Hour 1. Design Thinking Explained
- Part II: Understanding Broadly
- Part III: Thinking Differently
- Part IV: Delivering Value
- Part V: Iterating for Progress
- Appendix A. Case Study Quiz Answers
- Appendix B. Summary of Design Thinking Techniques and Exercises
- Appendix C. Design Thinking in Action (by the Hour)
- References
- Index
Product information
- Title: Design Thinking for Tech: Solving Problems and Realizing Value in 24 Hours
- Author(s):
- Release date: December 2022
- Publisher(s): Pearson
- ISBN: 9780137933167
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