Book description
User experience doesn’t happen on a screen; it happens in the mind, and the experience is multidimensional and multisensory. This practical book will help you uncover critical insights about how your customers think so you can create products or services with an exceptional experience.
Corporate leaders, marketers, product owners, and designers will learn how cognitive processes from different brain regions form what we perceive as a singular experience. Author John Whalen shows you how anyone on your team can conduct "contextual interviews" to unlock insights. You’ll then learn how to apply that knowledge to design brilliant experiences for your customers.
- Learn about the "six minds" of user experience and how each contributes to the perception of a singular experience
- Find out how your team—without any specialized training in psychology—can uncover critical insights about your customers’ conscious and unconscious processes
- Learn how to immediately apply what you’ve learned to improve your products and services
- Explore practical examples of how the Fortune 100 used this system to build highly successful experiences
Publisher resources
Table of contents
- [ Preface ]
-
Part I Rethinking “the” Experience
- Chapter 1 The Six Minds of Experience
- Chapter 2 In the Blink of an Eye: Vision, Attention, and Automaticity
- Chapter 3 Wayfinding: Where Am I
- Chapter 4 Memory/Semantics
- Chapter 5 Language: I Told You So
- Chapter 6 Decision Making and Problem Solving: Enter Consciousness, Stage Left
- Chapter 7 Emotion: Logical Decision Making Meets Its Match
-
Part II Exposing Secrets
- Chapter 8 User Research: Contextual Interviews
- Chapter 9 Vision: Are You Looking at Me
- Chapter 10 Language: Did They Just Say That
- Chapter 11 Wayfinding: How Do You Get There
- Chapter 12 Memory: Expectations and Filling in Gaps
- Chapter 13 Decision Making: Following the Breadcrumbs
- Chapter 14 Emotion: The Unspoken Reality
-
Part III Putting the Six Minds to Work in Your Designs
- Chapter 15 Sense-Making
- Chapter 16 Putting the Six Minds to Work: Appeal, Enhance, Awaken
-
Chapter 17 Succeed Fast, Succeed Often
- Divergent Thinking, Then Convergent Thinking
- First Diamond: Discover and Define (“Designing the Right Thing”)
- Second Diamond: Develop and Deliver (“Designing Things Right”)
- Learning While Making: Design Thinking
- Don’t Mind the Man Behind the Curtain: Prototype and Test
- Test with Competitors/Comparables
- Concrete Recommendations
- Further Reading
- Chapter 18 Now See What You’ve Done
- Chapter 19 How to Make a Better Human
- Appendix. Recommended Reading
- [ Index ]
Product information
- Title: Design for How People Think
- Author(s):
- Release date: April 2019
- Publisher(s): O'Reilly Media, Inc.
- ISBN: 9781491985458
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