Plugin Solutions
Even though this book has been designed to get you to use your knowledge gained in the “Analysis” sections in the areas of 3ds Max so that you don’t have to use a plugin, at times you’ll have to either get your hands dirty, or code a script or plugin yourself to do the job, or buy one of the excellent off-the-shelf plugins. Here I’ve mentioned a few of the plugins and third-party solutions out there; bear in mind that some additional plugins may be released new and/or some withdrawn after the time I wrote this to the time you’re reading it. I’ve only mentioned products that are currently available for license and not those in-house developed as these are often kept close to the studio’s chest! There are also several freeware ...
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