Video description
You've downloaded the Unity software, you know what the Inspector is, and now you’re ready to build something. In this course, you'll create an entire physics-based 2D game starring a gnome who is lowered down a well on a rope and goes searching for treasure. You'll start from an empty scene and finish with a complete polished game.
Along the way you'll learn about game design, GUI setup, camera control, the game manager, gameplay practices, advanced graphics techniques, and the iterative nature of game development.
- Learn how to create 2D games using Unity game development software
- Discover how ragdolls work and how to create physics-based gameplay
- Learn how to manage gameplay with game managers and advanced game scripting
- Practice techniques for better camera control and for creating polished graphics
- Discover how the various pieces you build in Unity fit together to form gameplay
- Understand how to architect your games for easier changes
Table of contents
-
Introduction
- Introduction 00:01:10
- About The Author 00:00:32
-
Putting The Pieces Together
- Game Design 00:02:01
- Creating The Project 00:01:18
- Creating The Gnome: Theory Of Ragdolls 00:02:42
- Creating The Gnome: Assembling The Gnome 00:06:32
- Rope: Creating A Joint Chain 00:05:09
- Rope: Procedural Creation 00:10:16
- Rope: Lengthening And Contracting 00:08:44
-
GUI Setup
- Creating The Game's UI 00:03:25
- Responding To Button Presses 00:03:02
- Input Managers And Tilt Control 00:10:13
-
Building The Gnome
- Creating The Camera 00:05:05
- Updating The Gnome's Sprites 00:07:29
- Designing A Damage Model 00:08:59
- Implementing The Damage Model 00:01:54
- Implementing The Gnome's Control Code 00:08:09
-
The Game Manager
- Designing The Game Manager 00:01:32
- Supporting The Game Manager 00:02:32
- Implementing The Game Manager 00:12:11
-
Implementing Gameplay
- Handling Events On Touch 00:04:00
- Creating The First Trap 00:02:13
- Creating The Treasure 00:02:53
- Creating The Level Exit 00:01:44
-
Polishing The Game
- Creating The Background 00:07:59
- Creating New Traps 00:07:19
- Updating The User Interface 00:03:49
- Implementing The End-Of-Game Screen 00:04:47
-
Conclusion
- Wrap Up And Thank You 00:01:25
Product information
- Title: Creating 2D Games with Unity
- Author(s):
- Release date: November 2016
- Publisher(s): Infinite Skills
- ISBN: 9781491969748
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