Create Stunning Renders Using V-Ray in 3ds Max

Book description

Create Stunning Renders Using V-Ray in 3ds Max: Guiding the Next Generation of 3D Renderers is a step by step guide on how to create realistic renderings using V-Ray for 3ds Max. This book is intended for architects, interior designers, and anyone else wanting to create photorealistic renderings using V-Ray in 3ds Max.

Table of contents

  1. Cover
  2. Half Title
  3. Title Page
  4. Copyright Page
  5. Dedication
  6. Contents
  7. Acknowledgments
  8. My Story
  9. Author Bio
  10. 1 Getting Started
    1. 1.1 3ds Max Interface Overview
    2. 1.2 Viewports
    3. 1.3 Create and Modify Standard Primitives
    4. 1.4 Selecting Objects
    5. 1.5 Transform Commands
      1. 1.5.1 Select and Move
      2. 1.5.2 Select and Rotate
      3. 1.5.3 Select and Scale
    6. 1.6 Saving a Project
      1. 1.6.1 Save As
      2. 1.6.2 Save Selected
      3. 1.6.3 Archive
  11. 2 Rendering Settings
    1. 2.1 Assign V-Ray
    2. 2.2 V-Ray Frame Buffer
      1. 2.2.1 Overview
        1. 2.2.1.1 Rendering Window
        2. 2.2.1.2 V-Ray Messages Window
        3. 2.2.1.3 VFB Window
      2. 2.2.2 Layers
        1. 2.2.2.1 Exposure
        2. 2.2.2.2 White Balance
        3. 2.2.2.3 Curves
        4. 2.2.2.4 Lens Effects
      3. 2.2.3 Saving a Render
      4. 2.2.4 History
    3. 2.3 Rendering Settings
      1. 2.3.1 V-Ray
        1. 2.3.1.1 Global Switches
        2. 2.3.1.2 Image Sampler (Antialiasing)
        3. 2.3.1.3 Progressive Image Sampler
        4. 2.3.1.4 Bucket Image Sampler
      2. 2.3.2 GI
        1. 2.3.2.1 Global Illumination
      3. 2.3.3 Render Elements
      4. 2.3.4 Common
    4. 2.4 Interactive Production Rendering (IPR)
  12. 3 Cameras
    1. 3.1 Placing a VRayPhysicalCamera
      1. 3.1.1 Selecting a Camera
      2. 3.1.2 Using Transforms to Adjust the Camera Position
    2. 3.2 VRayPhysicalCamera Settings
      1. 3.2.1 Focal Length
      2. 3.2.2 Clipping Planes
      3. 3.2.3 Using the Camera Viewport Controls to Adjust the Camera Position
      4. 3.2.4 Simulation of Real-Life Cameras by VRayPhysicalCamera
    3. 3.3 Camera Lister
  13. 4 Natural Lighting
    1. 4.1 VRaySun
      1. 4.1.1 Placing VRaySun
      2. 4.1.2 VRaySun Parameters
    2. 4.2 HDRIs and Dome VRayLight
      1. 4.2.1 Dome VRayLight Settings
  14. 5 Artificial Lighting
    1. 5.1 VRayLights
    2. 5.2 VRayIES
    3. 5.3 VRayLightMix
  15. 6 Material Editor
    1. 6.1 Slate Material Editor
    2. 6.2 Compact Material Editor
    3. 6.3 Slate vs Compact Material Editor
  16. 7 Materials
    1. 7.1 The Scene Materials
      1. 7.1.1 Fabric
      2. 7.1.2 Wood
      3. 7.1.3 Glass
      4. 7.1.4 Metal
      5. 7.1.5 Drapery and Sheer
      6. 7.1.6 Leather
      7. 7.1.7 Carpet
      8. 7.1.8 Book (Multi/Sub-Object Material)
      9. 7.1.9 Greenery (Multi/Sub-Object Material)
    2. 7.2 Asset Tracking
    3. 7.3 UVW Map
  17. 8 Libraries
    1. 8.1 VRayMtl Presets
    2. 8.2 V-Ray Material Library
    3. 8.3 Cosmos Browser
    4. 8.4 Bedroom Transformation
  18. Index

Product information

  • Title: Create Stunning Renders Using V-Ray in 3ds Max
  • Author(s): Margarita Nikita
  • Release date: November 2021
  • Publisher(s): CRC Press
  • ISBN: 9781000470277