Book description
Brenda Laurel's Computers as Theatre revolutionized the field of human-computer interaction, offering ideas that inspired generations of interface and interaction designers-and continue to inspire them. Laurel's insight was that effective interface design, like effective drama, must engage the user directly in an experience involving both thought and emotion. Her practical conclusion was that a user's enjoyment must be a paramount design consideration, and this demands a deep awareness of dramatic theory and technique, both ancient and modern.
Now, two decades later, Laurel has revised and revamped her influential work, reflecting back on enormous change and personal experience and forward toward emerging technologies and ideas that will transform human-computer interaction yet again. Beginning with a clear analysis of classical drama theory, Laurel explores new territory through the lens of dramatic structure and purpose. Computers as Theatre, Second Edition, is directed to a far wider audience, is written more simply and elegantly, is packed with new examples, and is replete with exciting and important new ideas.
This book
Draws lessons from massively multiplayer online games and systems, social networks, and mobile devices with embedded sensors
Integrates values-driven design as a key principle
Integrates key ideas about virtual reality
Covers new frontiers, including augmented reality, distributed and participatory sensing, interactive public installations and venues, and design for emergence
Once more, Brenda Laurel will help you see the connection between humans and computers as you never have before-and help you build interfaces and interactions that are pleasurably, joyously right!
Table of contents
- About This eBook
- Title Page
- Copyright Page
- Dedication Page
- Contents
- Foreword
- Preface
- Acknowledgments
- About the Author
- 1. The Nature of the Beast
- 2. Dramatic Foundations: Part 1: Elements of Qualitative Structure
- 3. Dramatic Foundations: Part II: Orchestrating Action
- 4. Dramatic Interactors: Collaboration, Constraints, and Engagement
- 5. Design Heuristics
- 6. New Terrain in Interaction Design
- References
- Index
Product information
- Title: Computers as Theatre, Second Edition
- Author(s):
- Release date: September 2013
- Publisher(s): Addison-Wesley Professional
- ISBN: 9780133390889
You might also like
book
Digital Media, Projection Design, and Technology for Theatre
Digital Media, Projection Design, and Technology for Theatre covers the foundational skills, best practices, and real-world …
book
PC Hardware in a Nutshell, 3rd Edition
PC Hardware in a Nutshell is the practical guide to buying, building, upgrading, and repairing Intel-based …
book
The Image-Interface
Digital practices are shaped by graphical representations that appear on the computer screen, which is the …
article
Why the Power of Technology Rarely Goes to the People
Throughout history, the advantages and costs of technological innovations have been unevenly distributed between the powerful …