In the previous chapters, we learned how to create a character rig using bones and bipeds. In this chapter, we look at using the improved animation toolkit known as CAT (the Character Animation Toolkit). We look at the tools and options available to aid in rigging a character. As in the chapter on bipeds, a preset character model will be provided along as 3ds Max scenes in the contents folder. Feel free to use any custom 3D model you have or download one and follow along. You can use Autodesk character generator to generate a character or use any other software that ...
6. CAT Rigging
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