The Construction of a Simple Character, its Articulation and Balance
Chapter Summary
• Joints
• Designing a Basic Human Character
• How to Design a 3D Character
• Overview of How to Build and Rig a Simple 3D Character
• Animating Your Characters (Using the Left and Right Sides of the Brain)
Animating inanimate objects such as bouncy balls gives you an idea of weight, timing, spacing, and squash and stretch. However, they are not the most interesting things to animate. During this chapter, we will animate something with life, something ...
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