Chapter 24Keep Going
You have created a fun and functional game. Congratulations! But, coders are never satisfied with their creations and always look for cool new features to add. In this chapter, we’ll present some ideas as next steps and give you hints or pointers to get started.
Splash Screen
Let’s start with an easy one. Right now, the Crazy Driver game runs and starts. It has no introduction, no warning, no click-to-start. It just runs (because that’s how we coded it). Most games start with a splash screen that displays the game name and maybe instructions (like telling players what keys to use) and the name of the creator (that’s you, ...
Get Captain Code: Unleash Your Coding Superpower with Python now with the O’Reilly learning platform.
O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.