17.4.1. Random-Number Engines and Distribution
The random-number engines are function-object classes (§ 14.8, p. 571) that define a call operator that takes no arguments and returns a random unsigned
number. We can generate raw random numbers by calling an object of a random-number engine type:
default_random_engine e; // generates random unsigned integersfor (size_t i = 0; i < 10; ++i) // e() "calls" the object to produce the next random number cout << e() << " ";
On our system, this program generates:
16807 282475249 1622650073 984943658 1144108930 470211272 ...
Here, we defined an object named e
that has type default_random_engine
. Inside the for
, we call the object e
to obtain the next random number.
The library defines several random-number ...
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