15.1 Introduction
The Standard Library defines powerful, template-based, reusable components that implement many common data structures and algorithms used to process those data structures. We began introducing templates in Chapters 6–7 and use them extensively here and in Chapters 16, 18 and 19. Historically, the features presented in this chapter were often referred to as the Standard Template Library or STL.1 We’ll occasionally refer to these features as the STL. In the C++ standard document, these features are simply referred to as part of the C++ Standard Library.
Get C++ How to Program, 10/e now with the O’Reilly learning platform.
O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.