Chapter 22. Advanced Threading
We started Chapter 14 with the basics of threading as a precursor to tasks and asynchrony. Specifically, we showed how to start/configure a thread and covered essential concepts such as thread pooling, blocking, spinning, and synchronization contexts. We also introduced locking and thread safety, and demonstrated the simplest signaling construct, ManualResetEvent
.
This chapter resumes where we left off on the topic of threading. In the first three sections, we flesh out synchronization, locking, and thread safety in greater detail. We then cover:
-
Nonexclusive locking (
Semaphore
and reader/writer locks) -
All of the signaling constructs (
AutoResetEvent
,ManualResetEvent
,CountdownEvent
, andBarrier
) -
Lazy initialization (
Lazy<T>
andLazyInitializer
) -
Thread-local storage (
ThreadStaticAttribute
,ThreadLocal<T>
, andGetData
/SetData
) -
Preemptive threading methods (
Interrupt
,Abort
,Suspend
, andResume
) -
Timers
Threading is such a vast topic that we’ve put additional material online to complete the picture. Visit http://albahari.com/threading/ for a discussion on the following, more arcane, topics:
-
Monitor.Wait
andMonitor.Pulse
for specialized signaling scenarios -
Nonblocking synchronization techniques for micro-optimization (
Interlocked
, memory barriers,volatile
) -
SpinLock
andSpinWait
for high-concurrency scenarios
Synchronization Overview
Synchronization is the act of coordinating concurrent actions for a predictable outcome. Synchronization ...
Get C# 6.0 in a Nutshell, 6th Edition now with the O’Reilly learning platform.
O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.