Chapter 21. Threading
C# allows you to execute code in parallel through multithreading.
A thread is analogous to the operating system process in which your application runs. Just as processes run in parallel on a computer, threads run in parallel within a single process. Processes are fully isolated from each other; threads have just a limited degree of isolation. In particular, threads share (heap) memory with other threads running in the same application. This, in part, is why threading is useful: one thread can fetch data in the background, for instance, while another thread can display the data as it arrives.
This chapter describes the language and Framework features for
creating, configuring, and communicating with threads, and how to
coordinate their actions through locking and signaling. It also covers the
basic predefined types that assist threading, such as BackgroundWorker
and the Timer
classes.
Threading’s Uses and Misuses
Multithreading has many uses; here are the most common:
- Maintaining a responsive user interface
By running time-consuming tasks on a parallel “worker” thread, the main UI thread is free to continue processing keyboard and mouse events.
- Making efficient use of an otherwise blocked CPU
Multithreading is useful when a thread is awaiting a response from another computer or piece of hardware. While one thread is blocked while performing the task, other threads can take advantage of the otherwise unburdened computer.
- Parallel programming
Code that performs intensive ...
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