Book description
Lego robots! Mindstorms are sweeping the world and fans need to learn how to programme them Lego Mindstorms are a new generation of Lego Robots that can be manipulated using microcomputers, light and touch sensors, an infrared transmitter and CD-ROMs. Since Lego launched Lego Mindstorms in late 1998 sales have skyrocketed - with no sign of slowing down. Mindstorms have captured the imagination of adults and children alike, creating a subculture of Mindstorm enthusiasts around the world. The kits are now a staple part of engineering and computer science classes at many high profile Universities.
Building Robots with Lego Mindstorms provides readers with a fundamental understanding of the geometry, electronics, engineering, and programming required to build your own robots. Mario and Giulio Ferrari are world-renowned experts in the field of Lego Mindstorms robotics, and in this book they share their unrivaled knowledge and expertise of robotics as well as provide a series of chapters detailing how to design and build the most exotic robots. Mario and Giulio also give detailed explanations of how to integrate Lego Mindstorms kits with other Lego programmable bricks such as Scout and Cybermaster, as well as with non-robotic Lego Technics models.
Table of contents
- Cover (1/3)
- Cover (2/3)
- Cover (3/3)
- Table of Contents (1/3)
- Table of Contents (2/3)
- Table of Contents (3/3)
- Foreword
- Preface (1/2)
- Preface (2/2)
-
Part I Tools
- Chapter 1 Understanding LEGO® Geometry (1/3)
- Chapter 1 Understanding LEGO® Geometry (2/3)
- Chapter 1 Understanding LEGO® Geometry (3/3)
- Chapter 2 Playing with Gears (1/5)
- Chapter 2 Playing with Gears (2/5)
- Chapter 2 Playing with Gears (3/5)
- Chapter 2 Playing with Gears (4/5)
- Chapter 2 Playing with Gears (5/5)
- Chapter 3 Controlling Motors (1/4)
- Chapter 3 Controlling Motors (2/4)
- Chapter 3 Controlling Motors (3/4)
- Chapter 3 Controlling Motors (4/4)
- Chapter 4 Reading Sensors (1/6)
- Chapter 4 Reading Sensors (2/6)
- Chapter 4 Reading Sensors (3/6)
- Chapter 4 Reading Sensors (4/6)
- Chapter 4 Reading Sensors (5/6)
- Chapter 4 Reading Sensors (6/6)
- Chapter 5 Building Strategies (1/3)
- Chapter 5 Building Strategies (2/3)
- Chapter 5 Building Strategies (3/3)
- Chapter 6 Programming the RCX (1/4)
- Chapter 6 Programming the RCX (2/4)
- Chapter 6 Programming the RCX (3/4)
- Chapter 6 Programming the RCX (4/4)
- Chapter 7 Playing Sounds and Music (1/2)
- Chapter 7 Playing Sounds and Music (2/2)
- Chapter 8 Becoming Mobile (1/6)
- Chapter 8 Becoming Mobile (2/6)
- Chapter 8 Becoming Mobile (3/6)
- Chapter 8 Becoming Mobile (4/6)
- Chapter 8 Becoming Mobile (5/6)
- Chapter 8 Becoming Mobile (6/6)
- Chapter 9 Expanding Your Options (1/6)
- Chapter 9 Expanding Your Options (2/6)
- Chapter 9 Expanding Your Options (3/6)
- Chapter 9 Expanding Your Options (4/6)
- Chapter 9 Expanding Your Options (5/6)
- Chapter 9 Expanding Your Options (6/6)
- Chapter 10 Getting Pumped: Pneumatics (1/4)
- Chapter 10 Getting Pumped: Pneumatics (2/4)
- Chapter 10 Getting Pumped: Pneumatics (3/4)
- Chapter 10 Getting Pumped: Pneumatics (4/4)
- Chapter 11 Finding and Grabbing Objects (1/3)
- Chapter 11 Finding and Grabbing Objects (2/3)
- Chapter 11 Finding and Grabbing Objects (3/3)
- Chapter 12 Doing the Math (1/4)
- Chapter 12 Doing the Math (2/4)
- Chapter 12 Doing the Math (3/4)
- Chapter 12 Doing the Math (4/4)
- Chapter 13 Knowing Where You Are (1/5)
- Chapter 13 Knowing Where You Are (2/5)
- Chapter 13 Knowing Where You Are (3/5)
- Chapter 13 Knowing Where You Are (4/5)
- Chapter 13 Knowing Where You Are (5/5)
-
Part II Projects
- Chapter 14 Classic Projects (1/6)
- Chapter 14 Classic Projects (2/6)
- Chapter 14 Classic Projects (3/6)
- Chapter 14 Classic Projects (4/6)
- Chapter 14 Classic Projects (5/6)
- Chapter 14 Classic Projects (6/6)
- Chapter 15 Building Robots That Walk (1/7)
- Chapter 15 Building Robots That Walk (2/7)
- Chapter 15 Building Robots That Walk (3/7)
- Chapter 15 Building Robots That Walk (4/7)
- Chapter 15 Building Robots That Walk (5/7)
- Chapter 15 Building Robots That Walk (6/7)
- Chapter 15 Building Robots That Walk (7/7)
- Chapter 16 Unconventional Vehicles (1/5)
- Chapter 16 Unconventional Vehicles (2/5)
- Chapter 16 Unconventional Vehicles (3/5)
- Chapter 16 Unconventional Vehicles (4/5)
- Chapter 16 Unconventional Vehicles (5/5)
- Chapter 17 Robotic Animals (1/4)
- Chapter 17 Robotic Animals (2/4)
- Chapter 17 Robotic Animals (3/4)
- Chapter 17 Robotic Animals (4/4)
- Chapter 18 Replicating Renowned Droids (1/5)
- Chapter 18 Replicating Renowned Droids (2/5)
- Chapter 18 Replicating Renowned Droids (3/5)
- Chapter 18 Replicating Renowned Droids (4/5)
- Chapter 18 Replicating Renowned Droids (5/5)
- Chapter 19 Solving a Maze (1/4)
- Chapter 19 Solving a Maze (2/4)
- Chapter 19 Solving a Maze (3/4)
- Chapter 19 Solving a Maze (4/4)
- Chapter 20 Board Games (1/4)
- Chapter 20 Board Games (2/4)
- Chapter 20 Board Games (3/4)
- Chapter 20 Board Games (4/4)
- Chapter 21 Playing Musical Instruments (1/3)
- Chapter 21 Playing Musical Instruments (2/3)
- Chapter 21 Playing Musical Instruments (3/3)
- Chapter 22 Electronic Games (1/4)
- Chapter 22 Electronic Games (2/4)
- Chapter 22 Electronic Games (3/4)
- Chapter 22 Electronic Games (4/4)
- Chapter 23 Drawing and Writing (1/6)
- Chapter 23 Drawing and Writing (2/6)
- Chapter 23 Drawing and Writing (3/6)
- Chapter 23 Drawing and Writing (4/6)
- Chapter 23 Drawing and Writing (5/6)
- Chapter 23 Drawing and Writing (6/6)
- Chapter 24 Simulating Flight (1/6)
- Chapter 24 Simulating Flight (2/6)
- Chapter 24 Simulating Flight (3/6)
- Chapter 24 Simulating Flight (4/6)
- Chapter 24 Simulating Flight (5/6)
- Chapter 24 Simulating Flight (6/6)
- Chapter 25 Constructing Useful Stuff (1/4)
- Chapter 25 Constructing Useful Stuff (2/4)
- Chapter 25 Constructing Useful Stuff (3/4)
- Chapter 25 Constructing Useful Stuff (4/4)
-
Part III Contests
- Chapter 26 Racing Against Time (1/3)
- Chapter 26 Racing Against Time (2/3)
- Chapter 26 Racing Against Time (3/3)
- Chapter 27 Hand-to-Hand Combat (1/3)
- Chapter 27 Hand-to-Hand Combat (2/3)
- Chapter 27 Hand-to-Hand Combat (3/3)
- Chapter 28 Searching for Precision (1/2)
- Chapter 28 Searching for Precision (2/2)
- Appendix A Resources (1/5)
- Appendix A Resources (2/5)
- Appendix A Resources (3/5)
- Appendix A Resources (4/5)
- Appendix A Resources (5/5)
- Appendix B Matching Distances (1/2)
- Appendix B Matching Distances (2/2)
- Appendix C Note Frequencies
- Appendix D Math Cheat Sheet
- Index (1/7)
- Index (2/7)
- Index (3/7)
- Index (4/7)
- Index (5/7)
- Index (6/7)
- Index (7/7)
- Related Titles
Product information
- Title: Building Robots With Lego Mindstorms
- Author(s):
- Release date: December 2001
- Publisher(s): Syngress
- ISBN: 9780080476285
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