Book description
Table of contents
- Cover
- Front Matter
- 1. Introduction to Shaders in Unity
- 2. Math for Shader Development
- 3. Your Very First Shader
- 4. Shader Graph
- 5. Textures and UV Coordinates
- 6. Advanced Texturing
- 7. The Depth Buffer
- 8. Transparency and Alpha
- 9. More Shader Fundamentals
- 10. Lighting and Shadows
- 11. Image Effects and Post-Processing
- 12. Advanced Shaders
- 13. Profiling and Optimization
- 14. Shader Recipes for Your Games
- Back Matter
Product information
- Title: Building Quality Shaders for Unity®: Using Shader Graphs and HLSL Shaders
- Author(s):
- Release date: October 2022
- Publisher(s): Apress
- ISBN: 9781484286524
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