Unwrapping an object into a UV Map

When you are in Edit Mode, under the Mesh menu, Blender gives you many options of how to unwrap your 3D object into a 2D UV Map. The UV Smart Project option is a good one to get acclimated to the process. The steps are:

  1. In Edit Mode, switch to Face Select mode and press A to select all the faces:
Selecting all the faces
  1. Under the Mesh menu, select UV Unwrap... and Smart UV Project:
Telling Blender to do a Smart UV Project
  1. A menu option appears with settings. Keep the default options and hit OK:
Default ...

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