Creating a fire and smoke shader
In this recipe, we are going to see one of the most exciting effects we can obtain in Cycles—a fire and smoke simulation effect:
Getting ready
Start Blender and open the 9931OS_09_fire_smoke_start.blend
file, where there is the Suzanne_unwrapped object leaning on a Plane and surrounded by five small Cubes, a Spot lamp, the Camera, and a medium-intensity World with a Sky Texture.
- Go to the Render window, and under the Sampling subpanel, set the Preview samples to
50
and the Render samples to100
. Then go to the Dimensions ...
Get Blender 3D: Designing Objects now with the O’Reilly learning platform.
O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.