Creating a wasp-like chitin material with procedural textures
In this recipe, we will create a material similar to chitin (the characteristic substance of the exoskeletons of insects) colored with a yellow and black pattern like a wasp, as shown in the following screenshot:
![Creating a wasp-like chitin material with procedural textures](/api/v2/epubs/9781787127197/files/graphics/9931OS_08_06.jpg)
The insect wasp-like material as it appears in the final rendering
Getting ready
Start Blender and open the 9931OS_08_start.blend
file, where there is an already set scene with an unwrapped Suzanne primitive object leaning on a Plane, an Emitter mesh-light, and a Camera.
Go to the World window and enable the Ambient Occlusion item with the Factor value 0.10
.
How to do it...
Let's start ...
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