Before diving deep into any topic, you must learn the fundamentals. In this chapter, you will learn about three basic concepts in Unreal Engine – Projects, Levels, and Actors.
Projects
In the context of the Unreal Engine, a project is the unit that stores all the information for an individual game. Meaning each game you create will be stored in its own project.
For example, for a first-person shooter game, you might have a project called “ShooterProject.” If you wanted to work on another game, a puzzle game, you would create a new project and perhaps call it “PuzzleProject.” So if you are ...