In this project, we’ll do some serious network programming. We’ll write a chat server—a program that lets several people connect via the Internet and chat with each other in real time. There are many ways to create such a beast in Python. A simple and natural approach might be to use the Twisted framework (discussed in Chapter 14), for example, with the LineReceiver class taking center stage. In this chapter, I’ll stick to the asynchronous networking modules of the standard library.
It’s worth noting that at the time of writing, Python seems to be in a sort of interregnum on this front. ...