CHAPTER 2

Leveraging a Dynamic Environment

Let's switch back to the 747 analogy again. So far, we've sat down in the cockpit and talked about the most important gauges and controls. In several cases, we've even pushed a few buttons and looked behind a few hidden panels. You now have a greater familiarity with the user interface.

In this chapter, we're going to take the plane for a ride and observe and discuss how it works. How does it turn? How fast can it go? And most importantly, how do the parts work together? You won't be able to fly solo after completing this chapter, but you will get the experience of applying specific instructions, producing specific results, and discussing those results.

How does this translate to Civil 3D? Civil 3D ...

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