Chapter 6. Building a desktop browser application
This chapter covers
- Building a browser-based web application for the desktop
- Implementing security, tokens, and OAuth 2.0
- Saving security credentials
- Working with more out-of-the-box widgets
- Editing collected data
- Linking collected data with other data
Chapter 5 covered the details of custom editing and using the built-in capabilities of the ArcGIS JavaScript API to build an easy-to-use mobile editing application. The focus was on designing the application to run on mobile devices efficiently. Yet there is still a need for browser-based web applications for use in a desktop environment. Rather than investing in a desktop GIS application, such as ArcMap, which requires additional licenses ...
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