Chapter 6
Spaces, Direct Gestures, and a Touch of Physics
We are now at a turning point in the book. Up until this point, we’ve been working in very confined windows (plain and volumetric). That’s fun and all, but Apple likes to talk about the “infinite canvas” that the Vision Pro can create. It’s time that we start exploiting the Vision Pro fully and giving users more than bite-sized bits of content. This will take us to the heart of augmented reality and the skills needed to create true immersion.
In this chapter, we’re going to be working with entirely new, but familiar, techniques. These will help you build more complex environments and experiences. You’ll also be learning more visionOS fundamentals that you’ve used but that I haven’t ...
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