CHAPTER 1

Interface

START YOUR ENGINES

In this chapter you’ll explore the Toon Boom interface and learn how to perform basic program actions.Traditionally, a software book might spend a few pages, or a chapter, going into detail about the directory structure, video codec, aspect ratio and file formats. That stuff is definitely good to know but first and foremost, this book is a practical guide for artists and animators to start creating great animation as soon as possible.

1.1

OPENING THE PROGRAM

Now to crack open the software and look around. A reminder that we’ll start with the core features at the Animate level, with later chapters ...

Get Animate to Harmony now with the O’Reilly learning platform.

O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.