Chapter 2. Getting started with Angular
This chapter covers
- Writing your first Angular application
- Getting familiar with the SystemJS universal module loader
- The role of package managers
- The first version of the online auction application
In this chapter, we’ll start discussing how you develop Angular applications using modern tools and web technologies like annotations, ES6 modules, and module loaders. Angular changes the way you’ll develop JavaScript applications. You’ll write three versions of a Hello World application, and we’ll briefly discuss package managers and the SystemJS universal module loader.
After that, we’ll create a small project that can serve as boilerplate for creating your own Angular projects. Then we’ll discuss ...
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