Part 4. The maturing platform
In part 3, you learned about two extremes of the Android platform. Chapter 12 provided the full end-to-end SDK application experience, and chapter 13 went to the other extreme of exploring application techniques that might best fit a custom piece of hardware running the Android operating system. The objective of part 4 is to explore some of the features added to the Android platform that take it a step beyond the other platforms to provide a unique and memorable mobile experience.
In chapter 14, we get close to the metal by interrogating onboard sensors and communicating over Bluetooth. The sensors act as inputs for a navigation system to control a LEGO Mindstorms robot.
In chapter 15, we build a sophisticated ...
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