Keyframe Animation

Let’s walk through the concept of computer animation before we get to the how-to.

Keyframes: The Concept

As we’ve seen so far in Premiere, every motion attribute—be it Position, Rotation, Scale, or Opacity—is represented by a number or numbers. When we animate, all we’re doing is changing one of those numbers over time. To do so, we need to use elements called keyframes. A keyframe is a little bookmark that lives within an attribute (say, Rotation) at a certain time (say, 00:00:00:00) that holds a piece of that type of data (say, 0º).

By adding a second keyframe, Premiere will change the data between those two points. In ...

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