Part VI. Distributing Flash Movies
IN THIS PART
Chapter 21 Publishing Flash Movies
Chapter 22 Integrating Flash Content with Web Pages
Chapter 23 Using the Flash Player and Projector
When you finally have your project assembled in the Flash authoring environment and you're ready to prepare it for final presentation, this section explains all the options available for delivering Flash content to your audience. Chapter 21 details just about every option and setting in the Publish Settings for Flash CS3 that control your final file size and format. This chapter includes tips for optimizing your file sizes for faster downloads and better performance. Chapter 22 covers several HTML techniques relevant to integrating Flash content on Web pages. Learn how to create plug-in and version detection systems for your Flash movies. This chapter also introduces the ExternalInterface
API for sending commands to JavaScript. If you are planning to distribute Flash content offline or you want to avoid plug-in problems, Chapter 23 walks you through the various methods for creating Flash standalone projectors and using the Flash standalone player.
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